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Archive for May 2011

Happy Memorial Day

By : Luis Zena

I hope all of you had an awesome Memorial Day! Everyone (Just me) at Retro Gaming Life wishes you a day full of greatness and fun even if it's a little late. For some of us, the week starts tomorrow!


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Affinity:Sorrow Update 5/29/2011

By : Luis Zena


How would you like to play a new RPG for the Genesis? Yes, believe it or not there is one in the works and it's going to blow your brains out with its nostalgic feel and gameplay. I'll be sure to keep my eyes opened and deliver the progress this to be gem is making.

Video Game Ads Archive Updated 5-30-11

By : Luis Zena
Even Mega Man is happy of the update ^_^

I just wanted to place a note that the video game ads archive has been updated to the latest ad so you'll have a better way to finding ads that have already been posted. Be sure to check it out on the top navigation bar. Thanks for your support!

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Pirate Game of the Week 025: Super Mario Bros (Genesis)

By : Luis Zena

Another late entry for the weekly pics but it's finally here. This time around we take a look at Super Mario Bros for the Sega Genesis. If the title itself has just confused the hell out of you then I suggest you take a look at this article. Enjoy!

Ads From The Past 145: Spider Man Games

By : Luis Zena

Today we have yet another video game ad and this time around we base it on the Spider Man games for NES, SNES, and Gameboy. There were some hit and misses with these games but overall a great look at some early Marvel related games. Enjoy!



Retro Game of the Week 081: Twisted Metal IV (PS1)

By : Luis Zena
So here we have yet another entry of retro game of the week. Although I'm a little late with this entry I do believe that better late than never. So lets get started and look at this game in the different categories we have available.

Finds Section Updated

By : Luis Zena

Just want to give a quick heads up that the finds section has been updated with links to the first fifty finds entries. Be sure to check it out here or just click the link on the top navigation bar. Thanks again for your support!

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Coming Back With Force!

By : Luis Zena

So with some sections ending there will be others starting. I just need a little bit of time to set them up. I will also have the delayed retro and pirate games of the week by the end of the weekend. Lots of work to be done for sure! Thank you for visiting!

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Retro Gaming Articles 003: The Pre-Street Fighters!

By : Luis Zena
Hello there! Here is some very interesting artwork of drawings from the creators of the original Street Fighter 2 characters. It's pretty kewl how these fighters could have ended up at some point. Be sure to check it out!

Retro Gaming Life Returning to Peru!

By : Luis Zena

It's about time for a return as I booked my trip to Peru and will be leaving in two and a half weeks. I'm going to be hunting down the most unique pirates out there as well as visiting family and relaxing of course. It's going to be an awesome time and I can't wait for it to come. I'll be sure to update my trips daily (Probably better than the last trip two years ago) I will also try to post videos and lots of photos of where I go and what I find. Don't you just find this very educational? Retro Gaming Life is ready to pack its bags and go as well!!!

Alundra (PS1) Intro

By : Luis Zena

Just wanted to share this awesome intro from the great publisher Working Designs. They sure delivered us with quality titles. By all means, avoid Alundra 2 as it has nothing to do with this awesome title.

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60,000 Hits!

By : Luis Zena

Even with all the lack of updates, we have been getting visitors coming back and checking us out. Lets keep it up! Thanks to everyone that keeps visiting and be sure to check out the archives which is packed with interesting information as well as video game ads. Thank you once more!

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Yet another new look, this one is better though!

By : Luis Zena

Hello there! Just wanted to apologize for the lack of updates but I have been busy with work and looking for a good enough template for this blog. I think I have found something very worthwhile (Finally). There are some things I still want to figure out but at least we are getting somewhere. Be sure to visit tonight as I'll have some updates to show. Until then, take care!
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Quick updates and more changes

By : Luis Zena

As some of you may have noticed, the other template started acting crazy so in the next couple of days I'll be trying out different templates and see which one fits best. Lets get to work!

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Ads From The Past 140: World Trophy Soccer (Genesis)

By : Luis Zena


So here we have a very kewl soccer ad! The game is called World Trophy Soccer and was released for the Genesis. I'm not sure how good this game is but it's worth a look if you are a soccer fan or a retro gaming sports fan.

Emulation News 053: Updates for 5-20-11

By : Luis Zena


So here we are back again with our daily emulation updates. I hope you enjoy and make use for some of these. Take care and have a good weekend.

HalfNES v0.034

"Full screen flickering lines should be completely fixed now. Don't download if you weren't having this problem."

Source

NesDS v0.50b

"0.50b:
nesDS.ini commented.
nesDS.ini: ScreenSwap added. If your DS' top-screen did not work well, set this value to 1.
mapper 19, 71, 118 updated.
NES cycles-per-scanline modified to 121, to make the graphic more smooth. E.g. tmnt, Akumajou Densetsu.... Also makes Joe&Mac work fine.
A sound bug fixed, which may cause a panic....
Sub-screen will be closed if there is a NES_RESET.
Cheat list can be loaded/saved from/to a file. EXTENTION:.cht
FrameSkip for Pure-Soft rendering can be adjusted. If you have a DSi, frameskip 1 would be OK; For DS/DSL, frameskip 2 is recommended.
frameskip 1 means that the graphic is updated at 30fps. 2 for 20fps. On the older nesDS, frameskip 2 equals to 30fps.
sprite0y changed, which makes the graphic better. e.g. Super Mario...
CRAM added.."

Source

Dolphin SVN r7552


"r7551
Fix the cmake build for natty to find the glib libraries properly. Yuck!
Fix a few minor compiler warnings.
r7552
just a test for shfl2|bot"

Source


NeoGamma R9 Beta 48

"R9 beta 47 - > R9 beta 48
- Gamecube loading(internal GC mode): Changed to the code handler from Gecko OS 1.9.x, thanks go to biolizard89 for porting the Wii debugger code handler to GC
- Changed Block IOS Reload to only use mode 2 as well as reloading into the cIOS NeoGamma uses(only d2xv4+)
- Added return to HBC feature instead of returning to wii menu from games' home menu(only d2xv4+). Might work with channels and forwarders as well
- Updated to devkiptPPC r21 and libogc 1.8.6(both modified, see .txt files for details)
- Added cIOS rev21 identification
- Updated the game disc region auto detection
- Gamecube loading(internal GC mode): Removed warnings when booting GCOS itself(won't work on softmodded Wiis!)
- Gamecube loading(internal GC mode): Compressing the GC loader .dol now(about 150KB saved)
- Gamecube loading(internal GC mode): Don't boot MIOS anymore on GC mode external when no .dol is found"

Source

XBMC4XBOX v3.0.1

"We are pleased to announce stable version 3.0.1 of the popular media center platform XBMC
for the 1st generation XBOX (now called XBMC4XBOX). A huge amount of work has been put into this, and it features numerous additions and improvements over the last release such as:

- librtmp Support (http://rtmpdump.mplayerhq.hu/) to support many online video streaming services.
- Updates to dvdplayer’s ffmpeg libraries, including some tweaks for additional speed.
- Python updated to 2.4.6 as well as improved compatibility for addons intended for mainline XBMC.
- Many improvements and bug fixes to the video/music libraries and scrapers.
- Python updated to 2.4.6 as well as improved compatibility for addons intended for mainline XBMC.
- Support for encoding CD’s to the FLAC format.
- We now ship with a customised version of the Confluence skin optimised for the XBOX.
- Bug fixes and updates to many core components such as Samba and libCurl – such as compatibility with Windows 7 shares.

and plenty more!"

Source

PCSX2 SVN r4657

"r4657
microVU: Fixed a bug in my handling of branch in branch-delay slots.
Fixes Hot Wheels Velocity Maximum Justice, and now makes the game playable with pcsx2 from what I can see :D
This revision might also fix other games that were still having problems that do branches in branch-delay slots."

Source

EmuCenter2 v1.6.3.0 Beta

"- New section: NEC PC-Engine emulator with Ootake 2.54
- Adds emulator FBA Shuffle 2.0.0 test2 (x86/x64) complement MameUI
- Enables starting in full screen automatically for DesMuME emulator
- Adds in 'Game options' -> Full Screen
- Fixed bug translation after a search of cover
- Fixed bug 'Quick Access Toolbar is displayed after a search of cover
- Fixed bug config on the gamepad with the emulator 'model 2 emulator'
- Updated Fusion 3.64 emulator
- Updated MameUI 0.142u3 (x86/x64)
- Updated NullDC 1.0.4 R133
- Update PCSX2 0.9.9 SVN 4656
- Updated Dolphin SVN 7547 (x86/x64)"

Source

Altirra 2.0 Test 2

"there was a regression in ANTIC due to a fix that hadn't gone over yet."

Source


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